HTML5 Graphics and Animation: 08 04 Creating animation with double buffering

HTML5 Tutorials Full Playlist URL : www.youtube.com Copyright Disclaimer Under Section 107 of the Copyright Act 1976, allowance is made for “fair use” for purposes such as criticism, comment, news reporting, teaching, scholarship, and research. Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational or personal use tips the balance in favor of fair use. Released: 6/3/2011 | Duration: 03h 07m | Level: Intermediate This tutorial was made by lynda.com *** Description *** One of the most exciting additions that HTML5 offers to designers is the ability to draw free-form graphics on a drawing surface known as the Canvas. In this course, author Joe Marini introduces the technical concepts behind Canvas and shows how to perform drawing operations directly in a web page. The course covers drawing basic and complex shapes, setting colors and styles, adding shadows, patterns, and gradients, more advanced techniques such as scaling, rotating, and compositing objects, and how to incorporate Canvas elements in a slideshow and an animation. *** Topics include: *** Understanding the differences between Canvas and SVG Graphics Drawing shapes Drawing arcs and paths Rendering text Using clipping paths Drawing images and video Transforming objects with the translate tag Manipulating raw pixels Applying a custom transformation Creating an animation or slideshow control with Canvas

Adobe Wallaby to HTML5 Animations

Adobe Wallaby Technology Preview is Adobe’s first attempt at allowing Flash developers and designers to create HTML5 and CSS3 based motion graphic animated projects for the iPad, iPhone and iPod Touch. Until Adobe Edge gets introduced at Adobe Labs later in 2011, this is currently the only way to convert Flash .fla files to HTML5 animations. In this tutorial, Adam Bell of dataTV will show you an example of how to properly set up your .fla file, convert it using Wallaby and the pitfalls you need to be aware of in your final piece regarding audio, video and various CSS surprises that occur during the conversion.