Tag: gamemaker
GameMaker:HTML5 Trailer
Overview of the core features of GameMaker:HTML5. For a full feature list, or to buy please visit www.yoyogames.com
First Feel-me-up of GameMaker:HTML5/GMHive (part 2/2)
Yes… a feel-me-up… that’s what we’re calling them now. Yoyogames has just released the HTML5 Compiling version of Gamemaker Check out it’s capabilities yoyogames.com Right now it’s 99$… hesitation leads to devistation. Act now or miss the ability to attack the browser market … Oh… wait.. yeah, you can still get it, but after it shoots up to 9 ======================================================= I figure GMhive is somewhat appropiate A spider web is connected and has multiple nodes. That’s why we call it the interWEBz. A hive is similar. They are mentally connected and their information is distributed across many nodes. GM= GameMaker H = HTML (acronyms within acronym’s is now FDA approved) ive = Like FIVE…but we wanted to be clever and make it say Hive So This kinda works… may seems a little awkward. And also THIS!!!! Hive also build things… (like building games???) Hives also have collaborations … (Like GMHive’s new COLLABORATION feature) So thank me later keysle.com
First Look at GameMaker: HTML5
my last 2 uploads were garbage thanks to my second rate software encouraging me to buy the -pro-version- by messing itself up. -_- Anyway GMH5 is purposed to move your games to the browser. And it did a really good job of that. Not much to cover really.