Tag: games
First Feel-me-up of GameMaker:HTML5/GMHive (part 1/2)
Yes… a feel-me-up… that’s what we’re calling them now. Yoyogames has just released the HTML5 Compiling version of Gamemaker Check out it’s capabilities yoyogames.com Right now it’s 99$… hesitation leads to devistation. Act now or miss the ability to attack the browser market … Oh… wait.. yeah, you can still get it, but after it shoots up to 9 ======================================================= I figure GMhive is somewhat appropiate A spider web is connected and has multiple nodes. That’s why we call it the interWEBz. A hive is similar. They are mentally connected and their information is distributed across many nodes. GM= GameMaker H = HTML (acronyms within acronym’s is now FDA approved) ive = Like FIVE…but we wanted to be clever and make it say Hive So This kinda works… may seems a little awkward. And also THIS!!!! Hive also build things… (like building games???) Hives also have collaborations … (Like GMHive’s new COLLABORATION feature) So thank me later keysle.com
Getting GameMaker:HTML5 September 22, 2011
Getting HTML 5 September 22, 2011 Oh hey dair YoYoGames… remember me?
Game Maker HTML5 Concept demo.
A technical proof of concept, exporting a Game Maker game into HTML5. While only one game is shown, it’s a core engine that allows any Game Maker game to run inside an HTML5 equiped web browser.