Tag: Java
Game Development – Flax HTML5 Web Game Engine Version 0.1
A look at the current iteration of the Flax HTML5 Game Engine and its editor weave. For more information check out flax.ie Flax HTML5 Web Game Engine is a game engine currently been developed by two IT Carlow Game Development students (Ciarán McCann and Carl Lange). For more information check out flax.ie
Google I/O 2010 – GWT Linkers target HTML5 WebWorkers & more
Google I/O 2010 – GWT Linkers target HTML5 Web Workers, Chrome Extensions, and more GWT 301 Matt Mastracci At its core GWT has a well-defined and customizable mechanism — called Linkers — that controls exactly how GWT’s compiled JavaScript should be packaged, served, and run. This session will describe how to create linkers and explains some of the linkers we’ve created, including a linker that turns a GWT module into an HTML5 Web Worker and one that generates an HTML App Cache manifest automatically. For all I/O 2010 sessions, please go to code.google.com
Google I/O 2010 – GWT + HTML5 can do what?!
Google I/O 2010 – GWT + HTML5 can do what?! GWT 201 Joel Webber, Ray Cromwell, Stefan Haustein How can you take advantage of new HTML5 features in your GWT applications? In this session, we answer that question in the form of demos — lots and lots of demos. We’ll cover examples of how to use Canvas for advanced graphics, CSS3 features, Web Workers, and more within your GWT applications. For all I/O 2010 sessions, please go to code.google.com