Tag: websockets
Voxeo VirtualLobby 1.0 – Kinect and HTML5
Voxeo Virtual Lobby 1.0 – An application that lets the visitors find staff and make phonecalls directly from Voxeo’s elevator lobby using body-motions and speech-recognition. The application is based on Kinect, HTML5, Canvas and WebSockets (XSockets.NET) .
HTML5, Websockets & the Mobile Web Zurich GTUG 28th Sept.
From: zurich.gtugs.org Mobile Web application frameworks are slowly but steadily gaining attention as a valid, cross-platform, mobile development paradigm. No doubts that this evolution is largely fuelled by the developments of HTML5. In this talk we will look at a less explored combination of mobile Web applications and HTML5 with WebSockets: A standard way of delivering asynchronous events to mobile Web apps. In particular we will discuss: The basics of WebSockets The current pitfalls (eg, lack of support in some browsers/app servers) A great jQuery and Java library (Atmosphere) that makes a developer’s life easy Use-cases and patterns where it makes sense to combine mobile Web apps and WebSockets … and will demonstrate a concrete use-case that we implemented at the Auto-ID Labs (MIT) to be able to pipe reads from industrial RFID readers directly to mobile browsers. Dominique Guinard CTO at Evrythng.net
HTML5 Canvas Realtime Drawing with Node.js and socket.io
Drawing on a canvas element and sending the data over a node.js web socket server to 8 different browers including the HP TouchPad, iPad, iPhone, IE9, Chrome, Opera, Firefox and Safari Tutorial: wesbos.com